Skills
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Contents |
[edit] Human Skills
- Hand to Hand Combat - 20% chance to hit with your bare hands.
- Brawling - 25% chance to hit, 1-2 damage.
- Martial Arts - 30% chance to hit, 2 damage.
- Melee Training - 15% better chance to hit with melee weapons.
- Blade Training - 10% better chance to hit with bladed weapons.
- Adv. Blade Training - 5% better chance to hit with bladed weapons.
- Blunt Training - 10% better chance to hit with blunt weapons.
- Adv. Blunt Training - 5% better chance to hit with blunt weapons.
- Ballistics Training - 15% better chance to hit with firearms.
- Small Arms Training - 10% better chance to hit with small arms.
- Adv. Small Arms - 5% better chance to hit with small arms.
- Assault Weapon Training - 10% better chance to hit with assault weapons.
- Adv. Assault Weapons - 5% better chance to hit with assault weapons.
- First Aid - Healing items will restore slightly more HP.
- Analysis - Allows you to see HP values of others.
- Hiding - Allows you to hide from sight. (Note: Players can only hide indoors when no one else is there to see them.)
- Carpentry - Allows you to put up or reinforce a barricade. See Barricades for more information.
- Power Tool Expertise - 12% better chance to hit with power tools.
- Demolition - Bonus to taking down barricades. See Barricades for more information.
- Vandalism - You can spray messages with spray cans.
- Scavenging - Increased chances to find items.
- Lab Studies - You can use injectors and revival serum to bring corpses back to life.
[edit] Zombie Skills
- Rending Hands - 45% accuracy and 2-4 with hand attacks.
- Piercing Talons - 50% accuracy and 3-4 damage with hand attacks.
- Evisceration - 55% accuracy and 3-5 damage with hand attacks.
- Gnawing Bite - 40% accuracy and 3-6 damage with biting attacks.
- Jagged Teeth - 45% accuracy and 4-6 damage with biting attacks.
- Hunger Pain - You receive a damage bonus and increased chance to hit with teeth when low on action points.
- Grim Feast - 45% chance of regaining 3 HP from a bite attack.
- Biohazard - 25% chance of infecting the victims of your bite attacks with a deadly disease.1
- Solid Grip - You can grasp blunt weapons well enough to use them for basic battery.
- Flailing Battery - You gain an additional 10% accuracy when using blunt weapons.
- Intellect - You can do basic things like opening doors.
- Identify Life - You can search for hiding humans.
- Eerie Moan - (not yet avail)
- Strength in Numbers - You recieve a damage bonus with hands and increased chance to hit with teeth when in groups of four or more zombies.
- Cellular Degeneration - If revived you may choose to stand as a Human or Zombie.
- Adrenaline Boost - Your undead body recieves an additional boost of health from revival serum when you choose to rise a zombie.
- Corpse Feeding - Attempt to regain HP by feeding on nearby corpses. (Cost of 2AP, and you may only feed on a corpse once.)
[edit] Vampire Skills
- Fanged Bite - Bite attacks deal 4 damage.
- Powerful Jaws - After a successful bite, you latch on to your target and attacks receive a bonus to hit.
- Plasma Feeding - Successful bite attacks regain HP equal to damage.
- Vampiric Infection - Anyone you kill will become a vampire.
- Cursed Blood - If revived you may choose to stand as a Human or Vampire.
- Supernatural Strength - Bonus damage for hand attacks.
- Inhuman Durability - You are able to shrug off 1 point of damage.
- Sharpened Senses - You can find others who are hidden quite easily.
- Supernatural Senses - You are able to sense the number of beings inside or outside.2
- Track Prey - You can sense the approximate direction of the last person you attacked/attacked you.
- Energy Perception - (not yet avail)
- Sudden Lunge - When dead you can attack a nearby victim while getting up.
- Defile - Using gore from nearby corpses, you destroy any graffiti for an XP bonus.
- Decimate - (not yet avail)
- Silent Whisper - Player can communicate with other vampires in presence without others hearing.
- Horde Mentality - (not yet avail)
[edit] Notes
- As of November 05, 2007, Vampires killed by Zombies with the Biohazard skill will rise as Zombies. Cursed Blood has no effect on this.
- As of November 18, 2007, Vampires can no longer detect people inside large buildings including Malls, Schools, Forts, Waste Treatment Plants, Supermarkets, Stadiums. They must enter and manually search these buildings in order to find other players in them.
- As of December 10, 2007, Power Tools Expertise had a use.
